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Elenesski
(@elenesski)
Joined: 2 years ago
Posts: 4
14/03/2018 4:38 am  

If I use a shape offset tool, how do I set the back face material independently of the front face material?


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wetcircuit
(@wetcircuit)
Admin
Joined: 2 years ago
Posts: 140
14/03/2018 7:36 am  

I'm not sure that you can. You may need to create the two faces as different nodes, or try a double-sided shader like this one:  https://www.assetstore.unity3d.com/en/#!/content/42360


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