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Archimatix Pro: Parametric Modeling in Unity Editor and Runtime Node-Based Spline Modeling Supports Unity Prefabs and Terrains Expand with Custom Shapes and Nodes Runtime Handles in VR and Sinespace

Archimatix Pro: Parametric Modeling in Unity Editor and Runtime

Build dynamic architecture with runtime parameters.

Node-Based Spline Modeling

Connect 2D section and plan nodes to create 3D models

Supports Unity Prefabs and Terrains

Instantiate gameobjects, lights, and trees on Unity terrains.

Expand with Custom Shapes and Nodes

Design unique functions in C# and Turtle Script.

Runtime Handles in VR and Sinespace

Hands-on controls for virtual worlds.

What's new in ARCHIMATIX PRO 1.2.9

- New Node: Image Shaper traces the alpha channel of a Texture2D and creates a Shape.
- New Node: UV Projecter alters the UVs of a mesh for z-axis projection.
– New Docs: ContourExtruder on archimatix.com
- Fixed: Updated Handles code to match new Unity API in 2020.2

Archimatix on the Asset Store

Archimatix on the Asset Store
Archimatix on the Unity Asset Store
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Archimatix on Unity Forums

Archimatix on Unity Forums
the official Unity Forums thread
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Join Archimatix on Discord

Join Archimatix on Discord
Your invitation to the Archimatix Discord
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Official Manual

Official Manual
documentation pages on Archimatix.com
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AX Share – Shapes & Models

AX Share – Shapes & Models
download more nodes!
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  • custom nodes expressions FreeCurve furniture math functions PlanDeformer Playmaker rooftops runtime handles runtime model Surforge turtle scripting
  • What's new on Community.Archimatix

    added Tutorial Tags on Front Page and sidebar
    1 Minute Tutorial video: Random vShift
    new Downloads added to AX Share: Analog Clock, Castle Battlement, more...
    new Math Function examples added: snapping, random bool, more...
    cleanup to Turtle Script quick reference

    Archimatix Begins

    September 12, 2012 December 3, 2020Tutorials
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