Pillow and Inflate Deformers

1. input mesh is a rounded rectangle into a bevelled extruder (a 3D box with all edges rounded)

2. add subdivision and segs on the extruder to make extra vertices for the deformers.

3. route this rounded box through a grouper to rotate/align. Pillow/Cushion needs to face -Z for the Pillow Deformer

4. facing Z, the Pillow Deformer ‘squishes’ the left, right, top , and bottom independently, along the Z axis.

5. Inflate Deformer creates the body depression

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